sessions ناجح

Agents window architecture — covers the agents-first app, layering, folder structure, chat widget, menus, contributions, entry points, and development guidelines. Use when implementing features or fixing issues in the Agents window.

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مشاهدات

// تثبيت المهارة

تثبيت المهارة

المهارات هي كود تابع لأطراف ثالثة من مستودعات GitHub العامة. يفحص SkillHub الأنماط الخبيثة المعروفة، لكنه لا يستطيع ضمان السلامة. راجع الكود المصدري قبل التثبيت.

تثبيت عام (على مستوى المستخدم):

npx skillhub install microsoft/vscode/sessions

تثبيت في المشروع الحالي:

npx skillhub install microsoft/vscode/sessions --project

المسار المقترح: ~/.claude/skills/sessions/

مراجعة الذكاء الاصطناعي

82
من ١٠٠
جودة التعليمات92
دقة الوصف88
الفائدة63
السلامة التقنية90

] Exceptional architectural documentation for VS Code Agent Sessions window with detailed layering rules, menu IDs, folder structure, service overrides, and validation commands. IQ=92 for rich structure: negative triggers (never import from vs/workbench directly, never use shared MenuId), worked folder-structure diagrams, context key examples, and first-load vs new-session flows. DP=88 for precise activation signal. Generality=30 (contributing bundle) limits usefulness despite high IQ/TS. [

] VS Code contributors working on Agent Sessions feature area. [] (1) Adding new menu item to Agent Sessions window with correct contribution point; (2) Implementing feature requiring part/service overrides; (3) Running validation commands before submitting contributing PR. [
تمت المراجعة بواسطة claude-code في 4‏/4‏/2026

المراجعة مبنية على إصدار سابق

محتوى SKILL.md

---
name: sessions
description: Agents window architecture — covers the agents-first app, layering, folder structure, chat widget, menus, contributions, entry points, and development guidelines. Use when implementing features or fixing issues in the Agents window.
---

## Before Making Any Changes

**MANDATORY:** Before writing or modifying any code in `src/vs/sessions/`, you **must** read these documents:

1. **`.github/instructions/coding-guidelines.instructions.md`** — Naming conventions, code style, string localization, disposable management, and DI patterns.
2. **`.github/instructions/source-code-organization.instructions.md`** — Layers, target environments, dependency injection, and folder structure conventions.

Then read the relevant spec for the area you are changing (see table below). If you modify the implementation, you **must** update the corresponding spec to keep it in sync.

## Specification Documents

| Document | Path | When to read |
|----------|------|-------------|
| Layer rules | `src/vs/sessions/LAYERS.md` | Before adding any cross-module imports. Defines the internal layer hierarchy (`core` → `services` → `contrib` → `providers`) with ESLint-enforced import restrictions. Key rule: `contrib/*` must NOT import from `contrib/providers/*`. |
| Layout spec | `src/vs/sessions/LAYOUT.md` | Before changing any part, grid structure, titlebar, or CSS. Documents the fixed grid layout (Sidebar \| ChatBar \| AuxiliaryBar), part positions, the modal editor system, per-session layout state persistence, and the titlebar's three-section design. |
| Layout controller spec | `src/vs/sessions/LAYOUT_CONTROLLER.md` | Before changing `LayoutController` or per-session layout state. Details how the auxiliary bar, panel, and editor working sets are captured/restored when switching sessions, multi-session suppression, the auto-reveal-on-changes flow, workspace-folder ordering, and storage/migration. |
| Sessions spec | `src/vs/sessions/SESSIONS.md` | Before changing session/provider interfaces or data flow. Covers the pluggable provider model (`ISessionsProvider` → `ISessionsProvidersService` → `ISessionsManagementService`), `ISession`/`IChat` interfaces, observable state propagation, workspace/folder model, and session type system. |
| Sessions list spec | `src/vs/sessions/SESSIONS_LIST.md` | Before changing the sessions sidebar list. Covers the tree widget (`WorkbenchObjectTree`), renderers, grouping (workspace/date), filtering (type/status/archived/read), pinning, read/unread state, workspace capping, mobile adaptations, storage keys, and registered actions. |
| Mobile spec | `src/vs/sessions/MOBILE.md` | Before adding any phone-specific UI. Covers the mobile part subclass architecture, viewport classification (phone < 640px), `MobileTitlebarPart`, drawer-based sidebar, `MobilePickerSheet`, view/action gating with `IsPhoneLayoutContext`, and the desktop → mobile component mapping. |
| AI Customizations | `src/vs/sessions/AI_CUSTOMIZATIONS.md` | Before working on the customization editor or tree view. Documents the management editor (in `vs/workbench`) and the tree view/overview (in `vs/sessions/contrib/aiCustomizationTreeView`). |

## Common Pitfalls

- **Wrong menu IDs**: Never use `MenuId.*` from `vs/platform/actions` for Agents window UI. Always use `Menus.*` from `browser/menus.ts`.
- **Events instead of observables**: Session state must flow through `IObservable`, not `Event`. Use `autorun`/`derived` for reactive UI, not `onDid*` event listeners.
- **Importing from providers**: Non-provider `contrib/*` code must never import from `contrib/providers/*`. Extract shared interfaces to `services/` or `common/`.
- **Missing entry point import**: New contribution files must be imported in the appropriate `sessions.*.main.ts` entry point to be loaded (for example `sessions.common.main.ts`, `sessions.desktop.main.ts`, `sessions.web.main.ts`, or `sessions.web.main.internal.ts`).
- **Modifying workbench code**: Prefer extending/wrapping workbench classes in the sessions layer over modifying shared workbench components.
- **Timeouts as fixes**: Never use `setTimeout`/`disposableTimeout`/arbitrary delays to fix bugs or implement behaviour. They are race-prone guesses that mask the real ordering/state problem. Drive logic off deterministic signals instead — observables (`autorun`/`derived`), explicit events (`onDidChange*`), lifecycle phases, or awaiting the actual async operation.
- **Stashed state read back later (side-channels)**: Never stash a value on a service during one method call and read it back from a separate query later, assuming it is still valid (e.g. a `Set`/flag set in `openSession` and consumed by a `shouldX()` pull-API). This is fragile temporal coupling. Instead, make it reactive state that is set **atomically together with its source of truth** and consumed reactively. Example: per-activation intent like "open in background / preserve focus" is exposed as an `IObservable` set in the **same transaction** as `activeSession` (via a single internal setter so it can never go stale), and read with `.read(reader)` in the consumer's `autorun` — never via a consume-once getter.
- **Blocking on a "pending/waiting" state instead of creating + upgrading**: When an entity (e.g. a draft session) depends on something that registers asynchronously, don't withhold creation behind a pending/waiting state. Prefer creating immediately with the best available data, then **replace/upgrade** it once the awaited dependency arrives (driven by an `onDidChange*`/observable signal), cancelling the upgrade if the user changes the inputs meanwhile. Do **not** bound the upgrade with a timeout or even a lifecycle milestone like `LifecyclePhase.Eventually` — an agent host connects lazily and can surface its session types arbitrarily late, which would lock in the wrong fallback. Let the upgrade listener live for the consumer's lifetime instead.

## Capturing Feedback (meta-rule)

Whenever the user flags a wrong pattern, rejects an approach, or gives design/rules feedback, **automatically add it** as a concise pitfall/learning to this `Common Pitfalls` section (or the most relevant spec doc) in the same change — without being asked again. Keep each entry 1–3 sentences: the anti-pattern, why it is wrong, and the preferred pattern.

## Validating Changes

You **must** run these checks before declaring work complete:

1. `npm run compile-check-ts-native` — TypeScript compilation check. **Do not run `tsc` directly.**
2. `npm run valid-layers-check` — **MANDATORY.** Catches layering violations. If this fails, fix the imports before proceeding.
3. `scripts/test.sh --grep <pattern>` — unit tests for affected areas