webgl-neon-grid ناجح

A real-time synthwave scene — a perspective floor grid scrolling toward a banded retro sun under a neon starfield, all from one fragment shader. No textures. Rendered as a single self-contained `index.html`. Use when the brief asks for "synthwave", "outrun", "retro 80s", "neon grid", "perspective grid", "vaporwave", or a retro-futuristic hero. Open Design serves this in powered-preview mode so the GPU stack actually runs.

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نجوم
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تنزيلات
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مشاهدات

// تثبيت المهارة

تثبيت المهارة

المهارات هي كود تابع لأطراف ثالثة من مستودعات GitHub العامة. يفحص SkillHub الأنماط الخبيثة المعروفة، لكنه لا يستطيع ضمان السلامة. راجع الكود المصدري قبل التثبيت.

تثبيت عام (على مستوى المستخدم):

npx skillhub install nexu-io/open-design/webgl-neon-grid

تثبيت في المشروع الحالي:

npx skillhub install nexu-io/open-design/webgl-neon-grid --project

المسار المقترح: ~/.claude/skills/webgl-neon-grid/

محتوى SKILL.md

---
name: webgl-neon-grid
description: |
  A real-time synthwave scene — a perspective floor grid scrolling toward a
  banded retro sun under a neon starfield, all from one fragment shader. No
  textures. Rendered as a single self-contained `index.html`. Use when the
  brief asks for "synthwave", "outrun", "retro 80s", "neon grid", "perspective
  grid", "vaporwave", or a retro-futuristic hero. Open Design serves this in
  powered-preview mode so the GPU stack actually runs.
triggers:
  - "synthwave"
  - "outrun"
  - "retro 80s"
  - "neon grid"
  - "perspective grid"
  - "vaporwave"
  - "retrowave"
  - "赛博"
  - "蒸汽波"
od:
  mode: prototype
  platform: web
  scenario: design
  preview:
    type: html
    entry: index.html
    reload: debounce-100
  design_system:
    requires: false
    sections: [color, typography]
  craft:
    requires: [animation-discipline]
---

# Neon Grid Skill

Produce a single self-contained `index.html` that renders a real-time synthwave scene full-screen — a perspective floor grid, a banded retro sun, and a starfield — with a clean typographic overlay on top.

## Why this is a powered artifact

Open Design detects `getContext('webgl2')` and renders this file in **powered preview** — a cross-origin-isolated iframe with `allow-same-origin`. The full GPU pipeline is available; you do not need to work around the opaque sandbox.

## Resource map

```
webgl-neon-grid/
├── SKILL.md      ← you're reading this
└── example.html  ← a working synthwave grid + sun shader (READ FIRST)
```

## Workflow

### Step 0 — Read the reference
Read `example.html` end to end. Note the shape: a horizon split; **above** the horizon a sky gradient, a circular sun cut by horizontal scanline bands, and hashed stars; **below** the horizon a perspective floor grid (`z = k / depth`, `x = uv.x * z`) that scrolls with time, its lines thinning and fading with distance. Everything is analytic — no raymarch needed.

### Step 1 — Choose the palette
Synthwave lives on its gradient:
- **Outrun** (default): magenta→indigo sky, orange→pink banded sun, cyan/magenta grid.
- **Vaporwave**: pastel teal + pink, softer sun, wider grid spacing.
- **Terminal**: near-monochrome green grid on black for a colder, hacker read.

### Step 2 — Build `index.html`
- One file, zero external requests. Fullscreen triangle + fragment shader.
- Project the floor with a simple perspective divide; derive grid lines from `abs(fract(gv) - 0.5)` and a distance-scaled line width so far lines don't alias.
- Fade the grid into a horizon haze and add a hot horizon band; band the sun with `sin(y * f)` cuts on its lower half.
- Compile shaders with error logging so a typo fails loudly, not silently black.

### Step 3 — Overlay + brand
- Map the accent colors to the active DESIGN.md when one is present; otherwise the outrun palette above, with the kicker in lime `#63fe13`.
- Headline ≤ 12ch plus one supporting line. Keep the horizon and sun as the hero.

### Step 4 — Self-review (P0)
- [ ] Renders continuously at ~60fps; the FPS badge updates.
- [ ] Grid reads as receding perspective and scrolls smoothly toward the horizon.
- [ ] Sun bands and horizon glow are visible; far grid lines fade without aliasing.
- [ ] Resizes crisply on window resize (no stretching / blur).
- [ ] Degrades to a message (not a blank page) if `webgl2` is unavailable.

الترخيص

الترخيص المُعلن: Apache-2.0

النص الكامل للترخيص متاح في المستودع المصدري.

عرض الترخيص في المستودع المصدريالنسخة المنشورة هناك هي المرجع.