unity-camera
PassScene View camera control. Use when users want to move, rotate, or align the editor camera view. Triggers: camera, view, scene view, look at, align, viewport, 相机, 摄像机, 视角.
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Install globally (user-level):
npx skillhub install Besty0728/Unity-Skills/unity-cameraInstall in current project:
npx skillhub install Besty0728/Unity-Skills/unity-camera --projectSuggested path: ~/.claude/skills/unity-camera/
SKILL.md Content
---
name: unity-camera
description: "Scene View camera control. Use when users want to move, rotate, or align the editor camera view. Triggers: camera, view, scene view, look at, align, viewport, 相机, 摄像机, 视角."
---
# Camera Skills
Control the Scene View camera.
## Skills
### `camera_align_view_to_object`
Align Scene View camera to look at an object.
**Parameters:**
- `objectName` (string): Name of the target GameObject.
### `camera_get_info`
Get Scene View camera position and rotation.
**Parameters:** None.
### `camera_set_transform`
Set Scene View camera position/rotation manually.
**Parameters:**
- `posX`, `posY`, `posZ` (float): Position.
- `rotX`, `rotY`, `rotZ` (float): Rotation (Euler).
- `size` (float, optional): Orthographic size or distance.
- `instant` (bool, optional): Move instantly (default true).
### `camera_look_at`
Focus Scene View camera on a point.
**Parameters:**
- `x`, `y`, `z` (float): Target point.