manimce-best-practices تایید شده

Trigger when: (1) User mentions "manim" or "Manim Community" or "ManimCE", (2) Code contains `from manim import *`, (3) User runs `manim` CLI commands, (4) Working with Scene, MathTex, Create(), or ManimCE-specific classes. Best practices for Manim Community Edition - the community-maintained Python animation engine. Covers Scene structure, animations, LaTeX/MathTex, 3D with ThreeDScene, camera control, styling, and CLI usage. NOT for ManimGL/3b1b version (which uses `manimlib` imports and `manimgl` CLI).

68از ۱۰۰
۵۸۵
ستاره
۰
دانلود
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بازدید

// نصب مهارت

نصب مهارت

مهارت‌ها کدهای شخص ثالث از مخازن عمومی GitHub هستند. SkillHub الگوهای مخرب شناخته‌شده را اسکن می‌کند اما نمی‌تواند امنیت را تضمین کند. قبل از نصب، کد منبع را بررسی کنید.

نصب سراسری (سطح کاربر):

npx skillhub install adithya-s-k/manim_skill/manimce-best-practices

نصب در پروژه فعلی:

npx skillhub install adithya-s-k/manim_skill/manimce-best-practices --project

مسیر پیشنهادی: ~/.claude/skills/manimce-best-practices/

بررسی هوش مصنوعی

68
از ۱۰۰
کیفیت دستورالعمل76
دقت توضیحات80
کاربردی بودن49
صحت فنی72

Scored 68 — strong companion to ManimGL skill with helpers.py adding reusable utility value. Slightly fewer files than GL version but includes comprehensive CLI documentation and production-quality helper functions.

productioncomplexmath-content-creatorseducatorspython-developersmathematical-animationmanim-communityvisualization
بررسی‌شده توسط claude-code در تاریخ ۱۴۰۵/۱/۲

محتوای SKILL.md

---
name: manimce-best-practices
description: |
  Trigger when: (1) User mentions "manim" or "Manim Community" or "ManimCE", (2) Code contains `from manim import *`, (3) User runs `manim` CLI commands, (4) Working with Scene, MathTex, Create(), or ManimCE-specific classes.

  Best practices for Manim Community Edition - the community-maintained Python animation engine. Covers Scene structure, animations, LaTeX/MathTex, 3D with ThreeDScene, camera control, styling, and CLI usage.

  NOT for ManimGL/3b1b version (which uses `manimlib` imports and `manimgl` CLI).
---

## How to use

Read individual rule files for detailed explanations and code examples:

### Core Concepts
- [rules/scenes.md](rules/scenes.md) - Scene structure, construct method, and scene types
- [rules/mobjects.md](rules/mobjects.md) - Mobject types, VMobject, Groups, and positioning
- [rules/animations.md](rules/animations.md) - Animation classes, playing animations, and timing

### Creation & Transformation
- [rules/creation-animations.md](rules/creation-animations.md) - Create, Write, FadeIn, DrawBorderThenFill
- [rules/transform-animations.md](rules/transform-animations.md) - Transform, ReplacementTransform, morphing
- [rules/animation-groups.md](rules/animation-groups.md) - AnimationGroup, LaggedStart, Succession

### Text & Math
- [rules/text.md](rules/text.md) - Text mobjects, fonts, and styling
- [rules/latex.md](rules/latex.md) - MathTex, Tex, LaTeX rendering, and coloring formulas
- [rules/text-animations.md](rules/text-animations.md) - Write, AddTextLetterByLetter, TypeWithCursor

### Styling & Appearance
- [rules/colors.md](rules/colors.md) - Color constants, gradients, and color manipulation
- [rules/styling.md](rules/styling.md) - Fill, stroke, opacity, and visual properties

### Positioning & Layout
- [rules/positioning.md](rules/positioning.md) - move_to, next_to, align_to, shift methods
- [rules/grouping.md](rules/grouping.md) - VGroup, Group, arrange, and layout patterns

### Coordinate Systems & Graphing
- [rules/axes.md](rules/axes.md) - Axes, NumberPlane, coordinate systems
- [rules/graphing.md](rules/graphing.md) - Plotting functions, parametric curves
- [rules/3d.md](rules/3d.md) - ThreeDScene, 3D axes, surfaces, camera orientation

### Animation Control
- [rules/timing.md](rules/timing.md) - Rate functions, easing, run_time, lag_ratio
- [rules/updaters.md](rules/updaters.md) - Updaters, ValueTracker, dynamic animations
- [rules/camera.md](rules/camera.md) - MovingCameraScene, zoom, pan, frame manipulation

### Configuration & CLI
- [rules/cli.md](rules/cli.md) - Command-line interface, rendering options, quality flags
- [rules/config.md](rules/config.md) - Configuration system, manim.cfg, settings

### Shapes & Geometry
- [rules/shapes.md](rules/shapes.md) - Circle, Square, Rectangle, Polygon, and geometric primitives
- [rules/lines.md](rules/lines.md) - Line, Arrow, Vector, DashedLine, and connectors

## Working Examples

Complete, tested example files demonstrating common patterns:

- [examples/basic_animations.py](examples/basic_animations.py) - Shape creation, text, lagged animations, path movement
- [examples/math_visualization.py](examples/math_visualization.py) - LaTeX equations, color-coded math, derivations
- [examples/updater_patterns.py](examples/updater_patterns.py) - ValueTracker, dynamic animations, physics simulations
- [examples/graph_plotting.py](examples/graph_plotting.py) - Axes, functions, areas, Riemann sums, polar plots
- [examples/3d_visualization.py](examples/3d_visualization.py) - ThreeDScene, surfaces, 3D camera, parametric curves

## Scene Templates

Copy and modify these templates to start new projects:

- [templates/basic_scene.py](templates/basic_scene.py) - Standard 2D scene template
- [templates/camera_scene.py](templates/camera_scene.py) - MovingCameraScene with zoom/pan
- [templates/threed_scene.py](templates/threed_scene.py) - 3D scene with surfaces and camera rotation

## Quick Reference

### Basic Scene Structure
```python
from manim import *

class MyScene(Scene):
    def construct(self):
        # Create mobjects
        circle = Circle()

        # Add to scene (static)
        self.add(circle)

        # Or animate
        self.play(Create(circle))

        # Wait
        self.wait(1)
```

### Render Command
```bash
# Basic render with preview
manim -pql scene.py MyScene

# Quality flags: -ql (low), -qm (medium), -qh (high), -qk (4k)
manim -pqh scene.py MyScene
```

### Key Differences from 3b1b/ManimGL

| Feature | Manim Community | 3b1b/ManimGL |
|---------|-----------------|--------------|
| Import | `from manim import *` | `from manimlib import *` |
| CLI | `manim` | `manimgl` |
| Math text | `MathTex(r"\pi")` | `Tex(R"\pi")` |
| Scene | `Scene` | `InteractiveScene` |
| Package | `manim` (PyPI) | `manimgl` (PyPI) |

### Jupyter Notebook Support

Use the `%%manim` cell magic:

```python
%%manim -qm MyScene
class MyScene(Scene):
    def construct(self):
        self.play(Create(Circle()))
```

### Common Pitfalls to Avoid

1. **Version confusion** - Ensure you're using `manim` (Community), not `manimgl` (3b1b version)
2. **Check imports** - `from manim import *` is ManimCE; `from manimlib import *` is ManimGL
3. **Outdated tutorials** - Video tutorials may be outdated; prefer official documentation
4. **manimpango issues** - If text rendering fails, check manimpango installation requirements
5. **PATH issues (Windows)** - If `manim` command not found, use `python -m manim` or check PATH

### Installation

```bash
# Install Manim Community
pip install manim

# Check installation
manim checkhealth
```

### Useful Commands

```bash
manim -pql scene.py Scene    # Preview low quality (development)
manim -pqh scene.py Scene    # Preview high quality
manim --format gif scene.py  # Output as GIF
manim checkhealth            # Verify installation
manim plugins -l             # List plugins
```