team-interactive-craft تایید شده

Unified team skill for interactive component crafting. Vanilla JS + CSS interactive components with zero dependencies. Research -> interaction design -> build -> a11y test. Uses team-worker agent architecture with roles/ for domain logic. Coordinator orchestrates pipeline with GC loops and sync points. Triggers on "team interactive craft", "interactive component".

81از ۱۰۰
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// نصب مهارت

نصب مهارت

مهارت‌ها کدهای شخص ثالث از مخازن عمومی GitHub هستند. SkillHub الگوهای مخرب شناخته‌شده را اسکن می‌کند اما نمی‌تواند امنیت را تضمین کند. قبل از نصب، کد منبع را بررسی کنید.

نصب سراسری (سطح کاربر):

npx skillhub install catlog22/Claude-Code-Workflow/team-interactive-craft

نصب در پروژه فعلی:

npx skillhub install catlog22/Claude-Code-Workflow/team-interactive-craft --project

مسیر پیشنهادی: ~/.claude/skills/team-interactive-craft/

بررسی هوش مصنوعی

81
از ۱۰۰
کیفیت دستورالعمل85
دقت توضیحات80
کاربردی بودن77
صحت فنی82

IQ=85 role-specific instructions + interaction catalog + performance budget + a11y methodology. DP=80 architecture diagram + role registry. UF=77 (workflow=80 complete interactive pipeline, generality=72 web dev requires team agent support). TS=82 strict vanilla constraints, IntersectionObserver/ResizeObserver/PointerEvents, GPU transforms, audit methodology. Above team-coordinate=79 due to a11y focus + interaction catalog.

بررسی‌شده توسط claude-code در تاریخ ۱۴۰۵/۱/۲۶

محتوای SKILL.md

---
name: team-interactive-craft
description: Unified team skill for interactive component crafting. Vanilla JS + CSS interactive components with zero dependencies. Research -> interaction design -> build -> a11y test. Uses team-worker agent architecture with roles/ for domain logic. Coordinator orchestrates pipeline with GC loops and sync points. Triggers on "team interactive craft", "interactive component".
allowed-tools: spawn_agent(*), wait_agent(*), send_message(*), assign_task(*), close_agent(*), list_agents(*), report_agent_job_result(*), request_user_input(*), Read(*), Write(*), Edit(*), Bash(*), Glob(*), Grep(*), mcp__ace-tool__search_context(*), mcp__ccw-tools__read_file(*), mcp__ccw-tools__write_file(*), mcp__ccw-tools__edit_file(*), mcp__ccw-tools__team_msg(*)
---

# Team Interactive Craft

Systematic interactive component pipeline: research -> interaction design -> build -> a11y test. Built on **team-worker agent architecture** -- all worker roles share a single agent definition with role-specific Phase 2-4 loaded from `roles/<role>/role.md`.

## Architecture

```
Skill(skill="team-interactive-craft", args="task description")
                    |
         SKILL.md (this file) = Router
                    |
     +--------------+--------------+
     |                             |
  no --role flag              --role <name>
     |                             |
  Coordinator                  Worker
  roles/coordinator/role.md    roles/<name>/role.md
     |
     +-- analyze -> dispatch -> spawn workers -> STOP
                                    |
                    +-------+-------+-------+-------+
                    v       v       v       v
           [team-worker agents, each loads roles/<role>/role.md]
        researcher  interaction-designer  builder  a11y-tester
```

## Role Registry

| Role | Path | Prefix | Inner Loop |
|------|------|--------|------------|
| coordinator | [roles/coordinator/role.md](roles/coordinator/role.md) | -- | -- |
| researcher | [roles/researcher/role.md](roles/researcher/role.md) | RESEARCH-* | false |
| interaction-designer | [roles/interaction-designer/role.md](roles/interaction-designer/role.md) | INTERACT-* | false |
| builder | [roles/builder/role.md](roles/builder/role.md) | BUILD-* | true |
| a11y-tester | [roles/a11y-tester/role.md](roles/a11y-tester/role.md) | A11Y-* | false |

## Role Router

Parse `$ARGUMENTS`:
- Has `--role <name>` -> Read `roles/<name>/role.md`, execute Phase 2-4
- No `--role` -> `roles/coordinator/role.md`, execute entry router

## Delegation Lock

**Coordinator is a PURE ORCHESTRATOR. It coordinates, it does NOT do.**

Before calling ANY tool, apply this check:

| Tool Call | Verdict | Reason |
|-----------|---------|--------|
| `spawn_agent`, `wait_agent`, `close_agent`, `send_message`, `assign_task` | ALLOWED | Orchestration |
| `list_agents` | ALLOWED | Agent health check |
| `request_user_input` | ALLOWED | User interaction |
| `mcp__ccw-tools__team_msg` | ALLOWED | Message bus |
| `Read/Write` on `.workflow/.team/` files | ALLOWED | Session state |
| `Read` on `roles/`, `commands/`, `specs/` | ALLOWED | Loading own instructions |
| `Read/Grep/Glob` on project source code | BLOCKED | Delegate to worker |
| `Edit` on any file outside `.workflow/` | BLOCKED | Delegate to worker |
| `Bash("ccw cli ...")` | BLOCKED | Only workers call CLI |
| `Bash` running build/test/lint commands | BLOCKED | Delegate to worker |

**If a tool call is BLOCKED**: STOP. Create a task, spawn a worker.

**No exceptions for "simple" tasks.** Even a single-file read-and-report MUST go through spawn_agent.

---

## Shared Constants

- **Session prefix**: `IC`
- **Session path**: `.workflow/.team/IC-<slug>-<date>/`
- **CLI tools**: `ccw cli --mode analysis` (read-only), `ccw cli --mode write` (modifications)
- **Message bus**: `mcp__ccw-tools__team_msg(session_id=<session-id>, ...)`
- **Max GC rounds**: 2

## Worker Spawn Template

Coordinator spawns workers using this template:

```
spawn_agent({
  agent_type: "team_worker",
  task_name: "<task-id>",
  fork_context: false,
  items: [
    { type: "text", text: `## Role Assignment
role: <role>
role_spec: <skill_root>/roles/<role>/role.md
session: <session-folder>
session_id: <session-id>
requirement: <task-description>
inner_loop: <true|false>

Read role_spec file (<skill_root>/roles/<role>/role.md) to load Phase 2-4 domain instructions.` },

    { type: "text", text: `## Task Context
task_id: <task-id>
title: <task-title>
description: <task-description>
pipeline_phase: <pipeline-phase>` },

    { type: "text", text: `## Upstream Context
<prev_context>` }
  ]
})
```

After spawning, use `wait_agent({ targets: [...], timeout_ms: 900000 })` to collect results, then `close_agent({ target })` each worker.


### Model Selection Guide

Interactive craft is a technical pipeline where research informs interaction design, which guides implementation. Builder needs creative problem-solving for vanilla JS constraints, a11y-tester needs thorough analysis.

| Role | reasoning_effort | Rationale |
|------|-------------------|-----------|
| researcher | high | Deep analysis of existing interactive patterns and browser APIs |
| interaction-designer | high | Creative state machine and event flow design |
| builder | high | Complex vanilla JS implementation with GPU animation and touch handling |
| a11y-tester | high | Thorough accessibility audit must catch all keyboard/screen reader issues |

### Research-to-Design Context Flow

Researcher findings must reach interaction-designer via coordinator's upstream context:
```
// After RESEARCH-001 completes, coordinator sends findings to interaction-designer
spawn_agent({
  agent_type: "team_worker",
  task_name: "INTERACT-001",
  fork_context: false,
  items: [
    ...,
    { type: "text", text: `## Upstream Context
Research findings: <session>/research/interaction-inventory.json
Browser API audit: <session>/research/browser-api-audit.json
Pattern reference: <session>/research/pattern-reference.json` }
  ]
})
```

## User Commands

| Command | Action |
|---------|--------|
| `check` / `status` | View execution status graph |
| `resume` / `continue` | Advance to next step |

## Specs Reference

- [specs/pipelines.md](specs/pipelines.md) -- Pipeline definitions and task registry
- [specs/interaction-patterns.md](specs/interaction-patterns.md) -- Interaction pattern catalog
- [specs/vanilla-constraints.md](specs/vanilla-constraints.md) -- Zero-dependency rules

## Session Directory

```
.workflow/.team/IC-<slug>-<date>/
+-- .msg/
|   +-- messages.jsonl         # Team message bus
|   +-- meta.json              # Pipeline config + GC state
+-- research/                  # Researcher output
|   +-- interaction-inventory.json
|   +-- browser-api-audit.json
|   +-- pattern-reference.json
+-- interaction/               # Interaction designer output
|   +-- blueprints/
|       +-- {component-name}.md
+-- build/                     # Builder output
|   +-- components/
|       +-- {name}.js
|       +-- {name}.css
+-- a11y/                      # A11y tester output
|   +-- a11y-audit-{NNN}.md
+-- wisdom/                    # Cross-task knowledge
```

## v4 Agent Coordination

### Message Semantics

| Intent | API | Example |
|--------|-----|---------|
| Queue supplementary info (don't interrupt) | `send_message` | Send research findings to running interaction-designer |
| Assign build from reviewed blueprints | `assign_task` | Assign BUILD task after blueprint review |
| Check running agents | `list_agents` | Verify agent health during resume |

### Agent Health Check

Use `list_agents({})` in handleResume and handleComplete:

```
// Reconcile session state with actual running agents
const running = list_agents({})
// Compare with tasks.json active_agents
// Reset orphaned tasks (in_progress but agent gone) to pending
```

### Named Agent Targeting

Workers are spawned with `task_name: "<task-id>"` enabling direct addressing:
- `send_message({ target: "INTERACT-001", items: [...] })` -- send research findings to interaction-designer
- `assign_task({ target: "BUILD-001", items: [...] })` -- assign implementation from interaction blueprint
- `close_agent({ target: "A11Y-001" })` -- cleanup after a11y audit

## Error Handling

| Scenario | Resolution |
|----------|------------|
| Unknown command | Error with available command list |
| Role not found | Error with role registry |
| Session corruption | Attempt recovery, fallback to manual |
| Fast-advance conflict | Coordinator reconciles on next callback |
| Completion action fails | Default to Keep Active |
| GC loop stuck > 2 rounds | Escalate to user: accept / retry / terminate |