mass-ulw Pass

Run a dependency graph of child agents in one call with the native dag tool. Use when the user asks for mass-ulw, a DAG of tasks, fan-out/fan-in work, or multi-agent execution where some tasks must wait on others.

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Install globally (user-level):

npx skillhub install code-yeongyu/oh-my-openagent/mass-ulw

Install in current project:

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skill.install.customTargetHelp

npx skillhub install code-yeongyu/oh-my-openagent/mass-ulw --target-dir /path/to/skills

Suggested path: ~/.claude/skills/mass-ulw/

SKILL.md Content

---
name: mass-ulw
description: Run a dependency graph of child agents in one call with the native dag tool. Use when the user asks for mass-ulw, a DAG of tasks, fan-out/fan-in work, or multi-agent execution where some tasks must wait on others.
metadata:
  short-description: Dependency-graph orchestration of child agents
---

# mass-ulw

Use this skill when the user asks for `mass-ulw`, a task DAG, staged fan-out, or any multi-agent job where real dependencies exist: task C needs A and B finished first. For fully independent workers, plain parallel `task` spawns are simpler. Reach for `dag` when the ordering itself is the point.

## Planning - MANDATORY first step

Before defining ANY graph, read `references/planning.md` (relative to this skill's own directory) IN FULL. Do not call `sdk.define`, `sdk.start`, or `tool.dag` with `action: "start"` before reading it. It carries the working doctrine this file deliberately omits: how to decompose the request into nodes, how to route each node's `category`, how to keep parallel write scopes disjoint, the node prompt contract, the verification wave, and the failure playbook. A graph defined without it is unplanned work.

## The shape

A run is a declarative definition: a stable `key` (idempotency: re-starting the same key with the same graph reuses the run), a human `name`, and `nodes`. Each node has an `id`, a self-contained English `prompt`, a `category` that routes it to the right kind of worker, and optional `dependsOn` listing node ids that must finish first. `dependsOn` is ordering ONLY: no upstream output is substituted into a downstream prompt, so write every prompt to stand alone. Optional per-node extras: `label`, `task_summary`, `description`, and `load_skills` (skill names prepended to that node's prompt).

Route every node by `category` using the routing table in `references/planning.md`; the run executes nodes in parallel waves as their dependencies clear.

## Running a dag - eval is the default

Build and run every dag INSIDE an eval cell. The eval kernel installs the `tool.dag` proxy and the extension publishes a small JS SDK at `OMO_DAG_SDK_ROOT`; driving runs from a cell is what unlocks the orchestration patterns in `references/planning.md` (data-driven graph construction, multi-run composition, concurrent runs, adaptive retries).

JS cells import the SDK from the path the extension publishes:

```js
const sdk = await import(`${env("OMO_DAG_SDK_ROOT")}/sdk.js`)

const dag = sdk.define({ key: "docs-refresh", name: "Docs refresh" })
dag.node({ id: "audit", category: "unspecified-low", prompt: "Audit docs/ for stale API references and list each stale file with the outdated claim." })
dag.node({ id: "rewrite", category: "writing", prompt: "Rewrite every stale page under docs/ against the current API surface in src/.", dependsOn: ["audit"] })
dag.node({ id: "verify", category: "quick", prompt: "Check every code sample under docs/ compiles and every internal link resolves.", dependsOn: ["rewrite"] })

const run = await sdk.start(dag)
const result = await sdk.wait(run.run_id)
```

`define` builds the definition and rejects duplicate node ids locally, before anything is started. `start`, `attach`, `snapshot`, `wait`, and `cancel` are the whole surface.

Python cells cannot import the ESM SDK; call `tool.dag({...})` directly with the same payload shape the SDK produces. Prefer a JS cell whenever the run involves any orchestration beyond a single `start` + `wait`.

## Run lifecycle

`start` returns a `run_id` and a snapshot; keep the id. From there:

```js
const sdk = await import(`${env("OMO_DAG_SDK_ROOT")}/sdk.js`)
const runId = "run_stub_1"
await sdk.attach(runId)
await sdk.snapshot(runId)
await sdk.cancel(runId, "superseded by a new plan")
```

- `attach` re-binds to a live run you already own, for example after your own context was rebuilt.
- `snapshot` is a cheap read of status and node counts; poll it instead of `wait` when you have other work to do.
- `wait` blocks until the run settles and returns the final result.
- `cancel` stops the run; pass a reason so the record says why.

## Recovering one node - retry, send, amend

A settled run is not a dead end. Three verbs act on a SINGLE node, so one bad node never costs you the whole graph, and every node that already finished keeps its cached result:

```js
await sdk.retry(runId)                                  // every failed/cancelled node gets a fresh attempt
await sdk.retry(runId, ["lint"])                        // just this node
await sdk.retry(runId, ["lint"], { prompt: "..." })     // edit the instruction as you retry it
await sdk.send(runId, "lint", "skip the vendored dir")  // steer a running child, or revive a finished one
await sdk.amend(runId, editedDefinition)                // re-run only what changed, plus its dependents
```

- **`retry`** gives a fresh attempt to every `failed` or `cancelled` node (or just the `node_ids` you name) and hands their skip-cascaded dependents back to the wave loop. Completed nodes are reused, never re-executed. Passing a single `node_id` with `prompt` edits that node's instruction as it retries. Retrying a COMPLETED node is refused with `node_not_retryable` - use `amend`. A `skipped` node is retryable only when a failed or cancelled ancestor is in the same retry set. While the run is still `running`, retry is refused with `run_still_active`: let the wave settle first.
- **`send`** delivers a message to ONE node's child. A running child is steered in place; a finished child that is still resident is revived with its context intact, so it continues instead of starting over. A child that cannot be continued is refused with `node_not_continuable`, and `retry` is the remedy.
- **`amend`** submits an edited definition against the SAME run. Each node's fingerprint is diffed: unchanged completed nodes keep their cached results, and only changed or added nodes plus their transitive dependents re-run. Amending a node that is currently running is refused with `amend_running_node`. `load_skills` is deliberately outside the fingerprint, so a skills-only edit re-runs nothing.

## Resume across a restart

Runs are journaled. When the session dies mid-run, the run pauses instead of being lost; on restart the extension resumes paused runs it owns, reusing outputs of nodes that already finished so completed work is never redone. Your side of the contract: `start` with the same `key` and definition returns the existing run (`reused: true`) instead of forking a duplicate, or `attach` with the stored `run_id`. Never re-issue a changed definition under an old key; that's a definition conflict.

`start` is for STARTING a run, not for recovering one: re-issuing the same key and definition against an already-settled run returns it untouched and schedules nothing. To move a settled run forward, use `retry` or `amend` above.

## Observing a run

- The TUI status widget shows live runs with per-node progress.
- `/dag` opens the detail view: node states, waves, and failures for each run in the session.
- External viewers subscribe to the RPC channels `omo.dag.event` (journaled, sequenced), `omo.dag.updated` (full snapshots), `omo.dag.heartbeat`, and `omo.dag.activity`.

License

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